Saturday, January 31, 2015

First Entry

Columbine: Whose fault is it talked about Marilyn Manson asking the big, important question. How can you react to one thing in life but not another the same way. He talked about how for so many years before events started getting televised, that violence has been happening. It's nothing new and we as the people won't be able to overcome this ridiculous period in life until the younger generation gets taught that they need to take the blame for their actions. I feel Manson's on point with his opinion, he makes a lot of sense. I've never sat down to listen to his music to know exactly what he was talking about when he says he's trying to get people to view things differently. But I respect that he's going in a different direction other than other people who constantly stay in the media. These teens living recklessly are slowly starting to get what they deserve for being ignorant and acting like they're of the untouchables.

The Standoff Article told me that they have a lot of unanswered questions as to if violence in the media and entertainment is most definitely connected to violent acts happening in everyday life. A lot of psychologists would have open discussions about it and compared notes, but couldn't really come up with a definite answer. The only reason why more violence is being added to entertainment is because that's what the people want. The one's that want it, make ratings go up. But yet, a great percentage gets mad at the creators when at the end of the day business is business and the creators are doing their jobs. Just like when the people that is apart of the NRA wants to justify needing so many guns saying that there's a control on the crime going on in the states. I don't really agree with this article because people are only trying to justify their own lifestyles, while on the other hand trying to make it seem that just because they have certain laws, it's actually stopping or slowing down crime in America.

The affect of Violent Video Games on the youth of America had parents mostly concerned of how their children would act from playing certain games. This has been happening ever since the 80s or 90s. Everything started getting worse when people were complaining about how games needed ratings like movies that are for certain age groups. Creators took that as the parents will step in and stop their kids from playing certain violent games, which led to game makers adding more affects in their games. Overall this made a big uproar because people want to blame the other side and not themselves for what's happening in today's media with teenagers shooting up schools. I don't agree with the actions that were taking place to gain control over video game creators creativity because the kids that are aggressive is not what they were aiming to happen. And a lot of kids stay inside playing games all day instead of interacting with the real world and don't develop social skills. It's not the game creators fault that kids don't know how to act, I feel it's the parents for not saying 'no' and making their kids act normal with society.

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